Path of exile 3.1.0 Witch Necromancer Builds

The Witch is usually a pure intelligence primarily based class, which uses wands and scepters, and her armor pieces grant a power shield which protects them from damage. The Witch’s Ascendancy classes are Necromancer, Elementalist, and Occultist. Within this short article, will share 5 Path of exile 3.1.0 Witch Necromancer Builds for you personally.

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NO.1 [Poe3.1 Build] ALL Content material! Lv100 Huy’s OG Summon Raging Spirits Necromancer Guide: The Druid
SRS’ Additive Damage got Buffed! It makes use of only to receive 70% of additive harm, but now it receives 85% (the wording may have been confusing on the patch notes). Although this will not currently have an effect on the construct though soloing due to the fact This Make didn’t rely on any additive damage for the sake of efficiency, the buff opens new possibilities with a lot more sources of harm scaling. This Construct tends to make aura supports that add flat damage additional successful for us 😀

The nerf to the Mana nodes behind MoM hurts a bit but doesn’t transform the create. We are still finding MoM early on regardless given that it’s nevertheless remarkable and will be capable of sustain late game when Vaal Clarity + Mana Potion (specifically Lavianga) is set up properly.
The rarity of Lycosidae makes it a bit tougher to obtain for our endgame core setup, but we can substitute with Victario’s Charity until Lycosidae is obtained (might be a superb notion to begin chancing Rawhide Tower Shields). As a side note, the baron nerf does not influence the core build much at all since it doesn’t use it. This Create only utilized it for my super late endgame greedy setup when the gear became ridiculous. xD

Apart from that, the new uniques, shaper/elder items, and specially abyssal jewels appear like they will possess a large amount of perspective with SRS, creating it even faster/better than just before! Build update the guide as we see them.

Create hyperlinks:

NO.1 [Poe3.1 Build] Burning Spectres League Starter – Torch the Atlas – 10k+ EHP, 70/70 block
Note for returning players: Spectres are now persistent by means of log out, no longer scale down for the zone level, and can be raised by way of Desecrate in any zone.Wickerman damage lowered by some unknown amount. Yokohama’s Vanguard totem duration halved, meaning better clear speed and in numerous instances much better boss harm as a result of improved totem mobility. The make will most likely be more centered on TVs.

+ Affordable. Requirements only Bones of Ullr, Skullhead, Advancing Fortress, and Stone of Lazhwar
+ Good league starter
+ Extremely HC viable
+ Effortless going around the FPS
+ 10k+ Helpful HP with MoM
+ Excels at performing difficult high-level content which includes Guardians, Shaper, and Uber Atziri
+ Can do any map mod
+ Reflect immune
+ Spectres are close to immortal on account of their HP and boosted life regeneration
+ Max block and spell block, with 600+ life, gained on block
+ Can farm Uber lab with ease. But remain clear from the chopping block traps. The bleed is bugged and kills minions
+ No Zombies to be concerned about
+ Desecrate + Bone offering in a Cast when harm Taken setup for added comfort

– The animated guardian can die should you play sloppy or neglect to give it the proper defenses.
– Chayula’s Domain is really a bit difficult on account of specter mobility and pathfinding.

Construct hyperlinks:

NO.1 [Poe3.1 Build] Flame Golem 101 – Total Guide To Golemancy, All Bosses Down, High DPS & Defense
Up to Level 28 Flame Golems (Lvl 23, Low budget Flame Golems comparison in “Videos,” still op)
Up to 10k EHP (Life + Power Shield, without legacy items)
Shaper & Guardians down, T15 bosses uncomplicated mode
Have up to 58% block chance, 59% spell block chance (75%/75% with legacy Rumi’s Concoction)
Minions with up to 75% block chance, 35% spell block chance
Run up to 75% Temporal Chains without any curse nodes
Generate Power and Frenzy charges for the whole party
Debuff enemies speed to crawl
Almost all defenses automated, higher survival
Cheap and noob friendly construct to start with great tutorial
Updating Guides style and content material. Some errors might be present
Added some graphics to guide
Added “Shield Charge” as movement skill to guide
Changed minor Pantheon god to guide
Changed flask recommendati for the guide
“Nemesis87” is 9th player to reach level 100 with his construct in league \o/
“Val0s” is 10th player to reach level 100 with his development in league \o/
“Timmeh519” is now the first player to reach level 100 twice with this create \o/
Reworked “Specter” part of the build
Started a guild for Flame Golemancers, far more info in lowest section of guide
Patch notes are out, extra info at page “161.”
Updated Path Of Building to 3.1
Added 75%/75% Max Block, Dual Curse Variant in the construct. Might be found in “Frequently asked questions / 75%/75% Max Block, Dual Curse Variant.”

Build links:

NO.1 [Poe3.1 Build] Spellomancer, facetank 95%, clear 99.9% on the game with ease. Budget, Shaper, Uber, HoGM
3.1 changes:
– behind MoM, passives got nerfed a bit, 200-300 less mana in late endgame, but that does not modify anything.
– The vulnerability is now useless for this build, replaced with Despair.
– RF variant will likely be significantly harder to run with RotP nerf.
– can replace firestorm with cremation, volatile dead or detonate dead and go with them.
Everything else stays the same. However, there may be some new things, which might be added to the build, like new units or new skill combos with the shaper and elder items. We will see.

Construct links:

NO.1 [Poe3.1 Build] Enki’s Arc Witch – a beginner & SSF-friendly Caster
With this guide, I want to provide an affordable self-cast make for beginners and veterans alike,
that scales well into mapping and can even be played wholly self-found.
It really is not meant to be an overpowered meta construct to faceroll all content with, but rather a solid make to obtain into and learn the game with the intention to prepare you for your future builds.
Even in the event, you aren’t new, please read the guide carefully.
Questions & Discussion about the current create version starts on page 354.
This Develop isn’t the final 3.1 update yet; there are nevertheless a few things to test that Build can’t do again, namely new gems and uniques, so things are always subject to modification.

+ really cheap to gear
+ fully SSF-capable
+ relatively fast mapping
+ flexible can run most map mods
+ high Block, Spellblock & Mind over Matter

– can’t reliably do Guardians, Shaper, etc.
– mediocre single-target harm
– not made for factanking

Make links:

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